Read and patch UE3 packages and soundbanks

This commit is contained in:
2026-10-09 19:38:57 +02:00
parent b3c9b84dc7
commit 61bbf26f3b
10 changed files with 734 additions and 11 deletions

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"""ackit - Batman: Arkham City (PC) audio toolkit.
Library layers (low -> high):
formats wad, pack, wem, ogg, bits, codebooks, wwvorbis, allocsize, builder, convert, known_setups
formats wad, pack, bnk (soundbanks), upk + lzo (UE3 packages), wem, ogg, bits, codebooks, wwvorbis,
allocsize, builder, convert, known_setups
audio audio (load/convert/decode), encoder (PCM -> game WEM)
game paths, game (install discovery), catalog + classify (names/categories/characters),
inject (WAD writing), originals (store), workspace (apply/revert), modpack (share)

108
ackit/bnk.py Normal file
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"""Wwise soundbanks (bank version 56): chunks, in-memory media (DIDX/DATA) and HIRC sound sources.
Works on a buffer that may hold a bank anywhere (a loose .bnk file, a BKPK pack's embedded bank, or
an uncompressed .upk package with many banks). Offsets are relative to the start of the bank.
Format: docs/formats/banks.md.
"""
import re
import struct
from collections import namedtuple
CHUNKS = (b"BKHD", b"DIDX", b"DATA", b"HIRC", b"STID", b"STMG", b"ENVS", b"FXPR")
SOUND = 2 # HIRC object type of a Sound
IN_MEMORY, STREAMED, PREFETCH = 0, 1, 2
Media = namedtuple("Media", "id off size") # off: from bank start
Source = namedtuple("Source", "object stream media bank off size pos") # pos: of `off` field, from bank start
class BankError(ValueError):
pass
class Bank:
def __init__(self, buf, at=0):
self.buf, self.at = buf, at
self.chunks = {}
p = at
while p + 8 <= len(buf) and bytes(buf[p:p + 4]) in CHUNKS:
tag = bytes(buf[p:p + 4]).decode()
n = struct.unpack_from("<I", buf, p + 4)[0]
if p + 8 + n > len(buf) or tag in self.chunks:
break
self.chunks[tag] = (p + 8 - at, n)
p += 8 + n
if "BKHD" not in self.chunks or self.chunks["BKHD"][1] < 8:
raise BankError("no bank at 0x%X" % at)
self.size = p - at
o = at + self.chunks["BKHD"][0]
self.version, self.id = struct.unpack_from("<II", buf, o)
def _abs(self, tag):
o, n = self.chunks[tag]
return self.at + o, n
def media(self):
"""In-memory WEMs: [Media(id, offset from bank start, size)]."""
if "DIDX" not in self.chunks or "DATA" not in self.chunks:
return []
o, n = self._abs("DIDX")
data = self.chunks["DATA"][0]
out = []
for i in range(n // 12):
mid, off, size = struct.unpack_from("<III", self.buf, o + 12 * i)
out.append(Media(mid, data + off, size))
return out
def sources(self):
"""Sources of the HIRC Sound objects: [Source]. In-memory sources carry offset/size."""
if "HIRC" not in self.chunks:
return []
o, n = self._abs("HIRC")
end = o + n
count = struct.unpack_from("<I", self.buf, o)[0]
p = o + 4
out = []
for _ in range(count):
if p + 5 > end:
raise BankError("HIRC overruns its chunk in bank %08X" % self.id)
t = self.buf[p]
ln = struct.unpack_from("<I", self.buf, p + 1)[0]
if t == SOUND and ln >= 28:
obj, _plugin, stream, mid, bank = struct.unpack_from("<5I", self.buf, p + 5)
off, size = struct.unpack_from("<II", self.buf, p + 25)
out.append(Source(obj, stream, mid, bank, off, size, p + 25 - self.at))
p += 5 + ln
return out
def names(self):
"""STID: {bank id: name}."""
if "STID" not in self.chunks:
return {}
o, n = self._abs("STID")
count = struct.unpack_from("<I", self.buf, o + 4)[0]
p = o + 8
out = {}
for _ in range(count):
bid, ln = struct.unpack_from("<IB", self.buf, p)
out[bid] = bytes(self.buf[p + 5:p + 5 + ln]).decode("latin-1")
p += 5 + ln
return out
def find_banks(buf, start=0):
"""Every bank in `buf` (e.g. an uncompressed package): yields Bank."""
for m in re.finditer(b"BKHD", buf[start:] if start else buf):
try:
yield Bank(buf, m.start() + start)
except (BankError, struct.error):
continue
def fnv1(name):
"""Wwise ID of a name (bank, event, ...): FNV-1 32 of the lower-cased name."""
h = 2166136261
for c in name.lower().encode("utf-8"):
h = (h * 16777619) & 0xFFFFFFFF
h ^= c
return h

142
ackit/lzo.py Normal file
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"""LZO1X, as used by the game's compressed UE3 packages (docs/formats/upk.md).
`decompress` is a pure-Python LZO1X decoder (same semantics as lzo1x_decompress_safe; the packages
use 128 KiB blocks, so speed is fine for block-level access). `compress_stored` writes a valid LZO1X
stream that holds the data as one literal run (no matches): bigger than real compression, but any
LZO1X decoder (the game's included) reads it back exactly, and nothing else has to change.
"""
M2_MAX_OFFSET = 0x0800
class LzoError(ValueError):
pass
def _copy_match(out, dist, n):
start = len(out) - dist
if start < 0:
raise LzoError("match distance beyond output start")
if dist >= n:
out += out[start:start + n]
else: # overlapping: repeat the last `dist` bytes
pat = bytes(out[start:])
out += (pat * (n // dist + 1))[:n]
def decompress(src, out_len=None):
"""LZO1X block -> bytes. `out_len` (if given) is checked."""
src = bytes(src)
n = len(src)
out = bytearray()
ip = 0
def ext(t, base):
nonlocal ip
while src[ip] == 0:
t += 255
ip += 1
t += base + src[ip]
ip += 1
return t
try:
state = "loop"
if src[0] > 17:
t = src[0] - 17
ip = 1
if t < 4:
state = "match_next"
else:
out += src[ip:ip + t]
ip += t
state = "first_literal_run"
while True:
if state == "loop":
t = src[ip]
ip += 1
if t >= 16:
state = "match"
continue
if t == 0:
t = ext(0, 15)
out += src[ip:ip + t + 3]
ip += t + 3
state = "first_literal_run"
continue
if state == "first_literal_run":
t = src[ip]
ip += 1
if t >= 16:
state = "match"
continue
dist = 1 + M2_MAX_OFFSET + (t >> 2) + (src[ip] << 2)
ip += 1
_copy_match(out, dist, 3)
state = "match_done"
continue
if state == "match_next":
out += src[ip:ip + t]
ip += t
t = src[ip]
ip += 1
state = "match"
continue
if state == "match":
if t >= 64: # M2
dist = 1 + ((t >> 2) & 7) + (src[ip] << 3)
ip += 1
_copy_match(out, dist, (t >> 5) + 1)
elif t >= 32: # M3
t &= 31
if t == 0:
t = ext(0, 31)
dist = 1 + ((src[ip] | (src[ip + 1] << 8)) >> 2)
ip += 2
_copy_match(out, dist, t + 2)
elif t >= 16: # M4 (distance 0 = end of stream)
hi = (t & 8) << 11
t &= 7
if t == 0:
t = ext(0, 7)
dist = hi + ((src[ip] | (src[ip + 1] << 8)) >> 2)
ip += 2
if dist == 0:
break
_copy_match(out, dist + 0x4000, t + 2)
else: # M1 after a match: 2 bytes
dist = 1 + (t >> 2) + (src[ip] << 2)
ip += 1
_copy_match(out, dist, 2)
state = "match_done"
continue
# match_done: the low 2 bits of the instruction's last byte = trailing literals
t = src[ip - 2] & 3
if t == 0:
state = "loop"
else:
state = "match_next"
except IndexError:
raise LzoError("truncated LZO stream") from None
if ip != n:
raise LzoError("%d bytes after the end of the LZO stream" % (n - ip))
if out_len is not None and len(out) != out_len:
raise LzoError("LZO block decoded to %d bytes, expected %d" % (len(out), out_len))
return bytes(out)
EOF = b"\x11\x00\x00"
def compress_stored(data):
"""bytes -> LZO1X stream made of one literal run (decodes back to `data`)."""
data = bytes(data)
n = len(data)
if n == 0:
return EOF
if n <= 238:
return bytes([n + 17]) + data + EOF
# long literal run: 0x00, k zero bytes (255 each), last byte; length = 18 + 255*k + last
r = n - 18
k = (r - 1) // 255
last = r - 255 * k
return b"\x00" + b"\x00" * k + bytes([last]) + data + EOF

250
ackit/upk.py Normal file
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"""The game's UE3 packages (.upk): summary, LZO-compressed chunks, block-level reads and patches.
Offsets used by the rest of ackit are positions in the *uncompressed* package (what Gildor's
decompress.exe writes), so a sound's location does not depend on how the file is compressed.
Format and rules: docs/formats/upk.md.
Patching rewrites only the blocks that contain changed bytes (stored as one LZO literal run, see
lzo.compress_stored) and moves the chunks after them; every other byte of the file stays identical.
"""
import struct
from collections import OrderedDict
from . import lzo
TAG = 0x9E2A83C1
COMPRESS_LZO = 2
class PackageError(ValueError):
pass
class Block:
__slots__ = ("chunk", "uoff", "usize", "coff", "csize")
def __init__(self, chunk, uoff, usize, coff, csize):
self.chunk, self.uoff, self.usize, self.coff, self.csize = chunk, uoff, usize, coff, csize
class Package:
"""Read access to one package file. `blocks` covers the uncompressed range [header_size, size)."""
def __init__(self, path, cache_blocks=8):
self.path = path
with open(path, "rb") as f:
head = f.read(0x10000)
self._parse_summary(head, f)
self.file_size = f.seek(0, 2)
self._cache = OrderedDict()
self._cache_n = cache_blocks
# summary -----------------------------------------------------------------------------------
def _parse_summary(self, b, f):
if len(b) < 64 or struct.unpack_from("<I", b, 0)[0] != TAG:
raise PackageError("%s is not an Unreal package" % self.path)
self.version, self.licensee = struct.unpack_from("<HH", b, 4)
o = 12
n = struct.unpack_from("<i", b, o)[0]
o += 4 + max(n, 0)
# PackageFlags, NameCount/Offset, ExportCount/Offset, ImportCount/Offset, DependsOffset,
# ImportExportGuidsOffset, ImportGuidsCount, ExportGuidsCount, ThumbnailTableOffset
f12 = struct.unpack_from("<12i", b, o)
self.name_count, self.name_offset = f12[1], f12[2]
self.export_count, self.export_offset = f12[3], f12[4]
o += 48
self.guid = b[o:o + 16]
o += 16
ng = struct.unpack_from("<i", b, o)[0]
o += 4 + 12 * ng
self.engine, self.cooker, self.compression = struct.unpack_from("<3I", b, o)
o += 12
nc = struct.unpack_from("<i", b, o)[0]
o += 4
if nc and len(b) < o + 16 * nc:
f.seek(0)
b = f.read(o + 16 * nc)
self.chunk_table_offset = o
self.chunks = [list(struct.unpack_from("<4i", b, o + 16 * i)) for i in range(nc)] # uoff usize coff csize
if nc and self.compression != COMPRESS_LZO:
raise PackageError("%s: unsupported compression %d" % (self.path, self.compression))
self.blocks = []
if not nc:
return
for ci, (uoff, usize, coff, csize) in enumerate(self.chunks):
f.seek(coff)
h = f.read(16)
tag, bsize, sum_c, sum_u = struct.unpack("<4I", h)
if tag != TAG or sum_u != usize:
raise PackageError("%s: bad chunk header at 0x%X" % (self.path, coff))
nb = (sum_u + bsize - 1) // bsize
tbl = f.read(8 * nb)
p = coff + 16 + 8 * nb
u = uoff
for i in range(nb):
c, uu = struct.unpack_from("<2I", tbl, 8 * i)
self.blocks.append(Block(ci, u, uu, p, c))
p += c
u += uu
if p != coff + csize or u != uoff + usize:
raise PackageError("%s: inconsistent chunk %d" % (self.path, ci))
self.block_size = bsize
@property
def compressed(self):
return bool(self.chunks)
@property
def header_size(self):
"""Uncompressed size of the summary area (= start of the first chunk's data)."""
return self.chunks[0][0] if self.chunks else 0
@property
def size(self):
"""Uncompressed package size."""
if not self.chunks:
return self.file_size
return self.chunks[-1][0] + self.chunks[-1][1]
def fingerprint(self):
"""Cheap identity of the package contents: guid + chunk table (changes with any re-cook/patch)."""
import hashlib
h = hashlib.sha1(self.guid)
h.update(struct.pack("<q", self.file_size))
for c in self.chunks:
h.update(struct.pack("<4i", *c))
return h.hexdigest()[:16]
# reading -----------------------------------------------------------------------------------
def _block(self, i, f=None):
if i in self._cache:
self._cache.move_to_end(i)
return self._cache[i]
bl = self.blocks[i]
own = f is None
f = f or open(self.path, "rb")
try:
f.seek(bl.coff)
data = lzo.decompress(f.read(bl.csize), bl.usize)
finally:
if own:
f.close()
self._cache[i] = data
if len(self._cache) > self._cache_n:
self._cache.popitem(last=False)
return data
def _block_index(self, off):
lo, hi = 0, len(self.blocks) - 1
while lo <= hi:
mid = (lo + hi) // 2
bl = self.blocks[mid]
if off < bl.uoff:
hi = mid - 1
elif off >= bl.uoff + bl.usize:
lo = mid + 1
else:
return mid
raise PackageError("offset 0x%X is outside the package data" % off)
def read(self, off, n):
"""Uncompressed bytes [off, off+n)."""
if not self.chunks:
with open(self.path, "rb") as f:
f.seek(off)
return f.read(n)
if off < self.header_size:
raise PackageError("reading the package summary area is not supported")
out = bytearray()
i = self._block_index(off)
with open(self.path, "rb") as f:
while len(out) < n:
bl = self.blocks[i]
d = self._block(i, f)
s = off + len(out) - bl.uoff
out += d[s:s + n - len(out)]
i += 1
return bytes(out)
def iter_data(self):
"""(uncompressed offset, bytes) per block, in order (whole-package scans)."""
if not self.chunks:
with open(self.path, "rb") as f:
yield 0, f.read()
return
with open(self.path, "rb") as f:
for bl in self.blocks:
f.seek(bl.coff)
yield bl.uoff, lzo.decompress(f.read(bl.csize), bl.usize)
def read_all(self):
"""The whole uncompressed data area as one bytes object (offset `data_start`)."""
parts = list(self.iter_data())
return (parts[0][0] if parts else 0), b"".join(p for _, p in parts)
# patching ----------------------------------------------------------------------------------
def patched(self, edits):
"""edits: [(uncompressed offset, bytes)] (same length as what they overwrite) -> new file bytes.
Uncompressed packages are patched in place. For compressed ones the touched blocks are
re-encoded and the chunk headers and the summary's chunk table are updated."""
with open(self.path, "rb") as f:
raw = f.read()
if not self.chunks:
out = bytearray(raw)
for off, data in edits:
if off + len(data) > len(out):
raise PackageError("patch beyond the end of %s" % self.path)
out[off:off + len(data)] = data
return bytes(out)
touched = {}
for off, data in edits:
if off < self.header_size or off + len(data) > self.size:
raise PackageError("patch outside the package data (0x%X)" % off)
pos = 0
while pos < len(data):
i = self._block_index(off + pos)
bl = self.blocks[i]
if i not in touched:
touched[i] = bytearray(lzo.decompress(raw[bl.coff:bl.coff + bl.csize], bl.usize))
s = off + pos - bl.uoff
k = min(len(data) - pos, bl.usize - s)
touched[i][s:s + k] = data[pos:pos + k]
pos += k
# rebuild chunk by chunk
head = bytearray(raw[:self.chunks[0][2]])
body = bytearray()
by_chunk = {}
for i, bl in enumerate(self.blocks):
by_chunk.setdefault(bl.chunk, []).append(i)
for ci, (uoff, usize, coff, csize) in enumerate(self.chunks):
new_coff = len(head) + len(body)
idx = by_chunk[ci]
if not any(i in touched for i in idx):
body += raw[coff:coff + csize]
self._set_chunk(head, ci, uoff, usize, new_coff, csize)
continue
datas = []
for i in idx:
bl = self.blocks[i]
if i in touched:
datas.append((lzo.compress_stored(touched[i]), bl.usize))
else:
datas.append((raw[bl.coff:bl.coff + bl.csize], bl.usize))
hdr = struct.pack("<4I", TAG, self.block_size, sum(len(d) for d, _ in datas), usize)
hdr += b"".join(struct.pack("<2I", len(d), u) for d, u in datas)
chunk = hdr + b"".join(d for d, _ in datas)
body += chunk
self._set_chunk(head, ci, uoff, usize, new_coff, len(chunk))
return bytes(head + body)
def _set_chunk(self, head, ci, uoff, usize, coff, csize):
struct.pack_into("<4i", head, self.chunk_table_offset + 16 * ci, uoff, usize, coff, csize)
def is_package(path):
try:
with open(path, "rb") as f:
return struct.unpack("<I", f.read(4))[0] == TAG
except (OSError, struct.error):
return False