Read and patch UE3 packages and soundbanks
This commit is contained in:
@@ -1,7 +1,8 @@
|
||||
"""ackit - Batman: Arkham City (PC) audio toolkit.
|
||||
|
||||
Library layers (low -> high):
|
||||
formats wad, pack, wem, ogg, bits, codebooks, wwvorbis, allocsize, builder, convert, known_setups
|
||||
formats wad, pack, bnk (soundbanks), upk + lzo (UE3 packages), wem, ogg, bits, codebooks, wwvorbis,
|
||||
allocsize, builder, convert, known_setups
|
||||
audio audio (load/convert/decode), encoder (PCM -> game WEM)
|
||||
game paths, game (install discovery), catalog + classify (names/categories/characters),
|
||||
inject (WAD writing), originals (store), workspace (apply/revert), modpack (share)
|
||||
|
||||
Reference in New Issue
Block a user