Document soundbank findings
This commit is contained in:
@@ -7,6 +7,7 @@
|
||||
| [categories.md](categories.md) | group/category scheme and character fields |
|
||||
| [building.md](building.md) | building the editor and its installer (Windows, Linux) |
|
||||
| [formats/wad.md](formats/wad.md) | WWAD archives, grouped entries, BKPK stream packs |
|
||||
| [formats/banks.md](formats/banks.md) | soundbanks and the in-memory sounds not covered yet (footsteps, foley, effects) |
|
||||
| [formats/wem.md](formats/wem.md) | WEM layout the game accepts, setup stripping, hash and decode-alloc formulas |
|
||||
| [reverse-engineering/decoder.md](reverse-engineering/decoder.md) | BatmanAC.exe decoder functions and addresses |
|
||||
| [reverse-engineering/findings.md](reverse-engineering/findings.md) | root cause, findings, in-game experiment log (incl. failed hypotheses) |
|
||||
|
||||
Reference in New Issue
Block a user