Version 3.4.0: Edit tab (edit list, large subtitle, replacements with effects and presets), Sounds tab only browses, ackit fx (pedalboard + own reverb) and replace --fx, first Linux build, catalog without a mod package
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10
app/main.py
10
app/main.py
@@ -44,7 +44,15 @@ def smoke_test(game_dir=None, report=None):
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ws = Workspace(Game(gd), store_root=os.path.join(td, "store"))
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s = next(x for x in ws.catalog.sounds if x.group == "Speech" and 1.0 < x.seconds < 4.0)
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x, sr = audio.decode_wem(ws.original_bytes(s))
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wem, info = ws.prepare(s, x[::-1].copy(), sr)
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from ackit import fx # effects (pedalboard) on the way, as the Edit tab does
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st = fx.defaults()
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for k in ("pitch", "eq", "reverb"):
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st[k]["on"] = True
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st["pitch"]["shift"] = -3.0
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y = fx.render(x[::-1].copy(), sr, st, s.channels)
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print("effects OK: %s (pedalboard %s), %.2f s -> %.2f s"
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% (fx.summary(st), __import__("pedalboard").__version__, len(x) / sr, len(y) / sr))
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wem, info = ws.prepare(s, y, sr)
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out = os.path.join(td, os.path.basename(ws.wad_path(s)))
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inject(ws.wad_path(s), {s.target: wem}, {s.target: ws.limit(s)}, out_path=out)
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assert read_target(out, s.target) == wem
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