Remove Checkpoint.txt from the source lists

This commit is contained in:
2026-10-11 01:53:35 +02:00
parent 783b937c05
commit 8e01e0e36d
3 changed files with 2 additions and 3 deletions

View File

@@ -8,7 +8,7 @@
| `SUB_locations.csv.gz` | every stored copy of each subtitle string (dialogue objects in the packages) |
| `characters.csv` | `name,character,language`: verified speaker per line name (empty `language`: every language, the same line everywhere; a language code would label a sound of that language only - none needs it now) |
| `index.json` | per archive: fingerprint of the game files the CSV was built from (`ackit/game.py: wad_fingerprint`, `ackit/banks.py: game_fingerprint`) and counts |
| `source/<lang>/*.txt` | **the curated original lists** (one file per character, one wemscan-style file name per line, e.g. `Speech_TAPE_JOKER_1_4.wem`). `Files.txt` = all files, `Stats.txt` = counts, `Checkpoint.txt` = progress marker. Never edited by tools. |
| `source/<lang>/*.txt` | **the curated original lists** (one file per character, one wemscan-style file name per line, e.g. `Speech_TAPE_JOKER_1_4.wem`). `Files.txt` = all files, `Stats.txt` = counts. Never edited by tools. |
All CSVs are UTF-8 with a header row. They contain only names and metadata (no game audio).