Version 3.3.0: restore-backup command, Revert all includes texts, editor opens in text-only game languages, mod import asks before overwriting

dist/UnheardCity-3.3.0-windows-amd64.zip (86 MB): smoke test PASS with PATH reduced to the Windows folders (21,015 sounds, 9,377 subtitles, 7,020 menu texts), GUI start/quit PASS. REPORT and NOTES updated.
This commit is contained in:
2026-10-13 21:37:05 +02:00
parent 1ccaa8b398
commit a706dae419
4 changed files with 7 additions and 3 deletions

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@@ -63,7 +63,7 @@ editor Unheard City (mission 2).
found in the game's memory, no crash); `tools/e2e_editor.py` PASS. Game files original at the end
(`ackit status`). The catalog builder refuses to run on a modified game, so the catalog always describes the
original files.
- **Package**: `dist/UnheardCity-3.2.3-windows-amd64.zip` (86 MB, catalogs included). With `PATH` reduced to
- **Package**: `dist/UnheardCity-3.3.0-windows-amd64.zip` (86 MB, catalogs included; built 2026-10-13). With `PATH` reduced to
the Windows folders the packaged exe passes its smoke test (in the game's language - Italian on the test PC:
21,015 sounds loaded, encode + inject, 9,377 subtitles and 7,020 menu texts loaded, an in-memory sound decoded from a package) and the GUI starts and
quits cleanly. The installer is unchanged since mission 2 (install/upgrade/uninstall verified then); the