Version 3.2.3: editor layout with aligned controls and full-width button bars; docs on recordings shared between languages
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NOTES.md
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NOTES.md
@@ -121,6 +121,11 @@
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plays that as silence; ackit now fills each in-memory copy exactly with a LIST/adtl/labl chunk (`wem.fill`,
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`Workspace.fits/fill_sizes/prepare`). Verified by the user in game (a beep on every step), e2e_features 89/89.
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Version 3.2.2. The footstep test was reverted (game original).
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- 2026-10-11 version 3.2.3: editor layout (user: controls "placed in line and go to new line, not pretty"):
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aligned grid for the edit fields, every button row fills its column, each column ends with a full-width
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action bar level with the others; A/B and Loop are icons next to the volume. Fits a 1000-px window
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without horizontal scrolling (minimum 984 px). Docs: recordings the game shares between languages (user saw
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English lines "leaking" into other languages: the game's own data, banks.md *Lines*).
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- DONE by the user in game: replaced voice lines, edited subtitles and replaced footsteps (after the fill fix).
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- OPEN: channel order for >2 channels unverified; 19 speaker labels to check by listening; the Linux build was
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never built or run (no Linux here).
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