Game line names across languages; RSubtitle; editor in three columns
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@@ -60,8 +60,12 @@ Two separate fields, because Wwise names describe a *scene*, not the speaker of
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alternates speakers between `NAME_1`, `NAME_2`, ...):
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- **character** - the verified speaker, only from the curated lists in `data/catalog/source/<lang>/*.txt`
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(one file per character, listening-based). Mapped by sound name, so labels made on the Italian files apply to
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every language (the five language WADs have identical names and variation counts). Display names:
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(one file per character, listening-based). The lists name ITA sounds by their position in the ITA WAD
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(wemscan names); positions differ between languages, so each label is moved to the game's line name of that
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sound (`characters.csv`, empty `language`) and then applies to the same line in every language. Labels of
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sounds no event plays stay ITA-only (`language` = ITA). Checked against the speaker field of the game's
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dialogue objects: 955 / 955 labelled lines agree (spelling aside: TwoFace, Mysterious_stranger = Azrael).
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Display names:
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Calendar -> Calendar Man, Croc -> Killer Croc, Freeze -> Mr. Freeze, Ivy -> Poison Ivy, Madhatter -> Mad
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Hatter, Quinn -> Harley Quinn, Ras -> Ra's al Ghul, Strange -> Hugo Strange, Talia -> Talia al Ghul,
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Twoface -> Two-Face, Vicky -> Vicki Vale, Zsazz -> Victor Zsasz, Unknown -> Unknown (speaker checked but not
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