One language setting; localized in-memory speech per language

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2026-10-09 23:09:07 +02:00
parent 98ec2fe9c4
commit f29af40b37
40 changed files with 77414 additions and 77240 deletions

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@@ -5,10 +5,10 @@ audio (by name, from a file or a recording) and edit subtitles and menu text, wi
game patch, no external programs.
- **Unheard City** (`app/`, [user guide](docs/user-guide.md)): the desktop editor for Windows and Linux. Browse and
search all ~26,900 sounds of the game (the voice lines of one language, music, ambience, and ~15,400 effects
stored inside soundbanks: footsteps, foley, combat, weapons, UI), filter by category and character, listen,
replace or record, apply and revert. Edit subtitles (11 languages, linked to their speech lines) and the menu
text in their own sections.
search all ~21,000 sounds of one language (its voice lines, music, ambience, and the effects stored inside
soundbanks: footsteps, foley, combat, weapons, UI), filter by category and character, listen, replace or
record, apply and revert. Edit subtitles (linked to their speech lines) and the menu text in their own
sections. One Language setting (default: the game's) applies to sounds, subtitles and menu text.
- **`ackit`** (`ackit/`): the Python library and command-line tool behind it.
How it works in one paragraph: the game's Wwise 2011.1 decoder only knows the standard Vorbis codebooks, so ackit