Files
UnheardCity/docs
..

Documentation

document content
user-guide.md installing and using Unheard City (screenshots)
decisions.md stack, dependencies/licenses, originals store, size rule, in-memory sounds, texts, language, verification
categories.md group/category scheme and character fields
building.md building the editor and its installer (Windows, Linux)
formats/wad.md WWAD archives, grouped entries, BKPK stream packs
formats/banks.md soundbanks and the in-memory sounds (footsteps, foley, effects, localized speech); how each voice line is linked across languages
formats/subtitles.md subtitles: dialogue objects in the packages, link to the speech sounds
formats/text.md menu and UI text: the localization files
formats/upk.md UE3 packages: summary, LZO chunks, how ackit reads and patches them
formats/wem.md WEM layout the game accepts, setup stripping, hash and decode-alloc formulas
reverse-engineering/decoder.md BatmanAC.exe decoder functions and addresses
reverse-engineering/findings.md root cause, findings, in-game experiment log (incl. failed hypotheses)
../data/catalog/README.md catalog CSV schema, adding languages
history/ the mission briefs this project was built from