Fix debug wireframe renderer
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@@ -10,7 +10,7 @@ A minimal 3D renderer written in C++ and OpenGL 3.3 Core.
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## Building
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The only tested platform at the moment is **Linux** (x86-64).
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The only tested platform at the moment is **GNU/Linux** (x86_64).
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To build the project **you'll need to have GLFW already installed
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system-wide**, the rest of the dependencies are already included.
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@@ -48,6 +48,7 @@ flowchart TB
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Indices
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Shader
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Texture
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UniformBuffer
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DirectionalLight
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PointLight
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SpotLight
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@@ -68,6 +69,7 @@ flowchart TB
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Renderer --> Scene
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Renderer --> Camera
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Renderer --> UniformBuffer
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Scene --> Entity
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Scene --> LightEnvironment
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@@ -81,6 +83,7 @@ flowchart TB
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Material --> Shader
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Material --> Texture
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Shader --> UniformBuffer
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LightEnvironment --> DirectionalLight
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LightEnvironment --> PointLight
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@@ -103,7 +106,7 @@ flowchart TB
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class Renderer,Scene,Camera,Framebuffer application
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class Entity,Transform,Mesh,Material,LightEnvironment world
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class Vertices,Indices,Shader,Texture,DirectionalLight,PointLight,SpotLight data
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class Vertices,Indices,Shader,Texture,UniformBuffer,DirectionalLight,PointLight,SpotLight data
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class Loader,tinyobjloader,stb_image loading
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class Window,GLFW,glad,ImGui platform
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```
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