Implemented uniform buffers. Optimized data upload to GPU

This commit is contained in:
2026-09-27 05:33:36 +02:00
parent 1703ead546
commit a9bda25031
13 changed files with 382 additions and 195 deletions

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@@ -5,7 +5,7 @@ namespace Fan
void Material::bind() const
{
shader->use();
shader->bind();
// Diffuse (slot 0)
if (diffuse_map) {